The Little Witch's First Potion
It's Halloween night, and little witch Hazel is brewing her very first potion, but the last page of her recipe is missing! Join Hazel and her cat Biscuit as they search for something magical, and decide which surprising spell her potion will cast.
Choose a Narrator
On Halloween night, in a crooked little cottage, lived Hazel, a young witch with a very big hat. Tonight she was brewing her very first potion, all by herself. The cauldron went bloop, bloop, bloop, and Hazel stirred with her wooden spoon.
Hazel added a pinch of stardust and a sprinkle of cinnamon. Then she turned the page to see what came next. Oh no! The last page was missing, with only a ragged torn edge left behind. Biscuit looked very busy cleaning his paw. "Wasn't me," he said.
Hazel stared at the torn edge. She had no idea what the last ingredient was! Her tummy felt wobbly. "What if I guess wrong?" she whispered. Biscuit purred. "Every witch starts somewhere. Let's go and find something magical together!"
Where should Hazel and Biscuit look for something magical? Should they fly to the Pumpkin Patch, or swoop down to Cobweb Cave?
About this interactive story
This is a choose-your-own story for children aged 5-7, made to be read together. At two points in the story, your child decides what happens next. Will the little witch visit the Pumpkin Patch or Cobweb Cave? Will she pick the silver pumpkin, the golden corn, the spotted mushroom, or the speckled acorn? Every path is gentle, funny, and ends happily, so it works well for bedtime or a Halloween afternoon.
What's inside
Four different endings, so the story is worth reading again
Friendly Halloween characters, including a kind scarecrow, a cheerful bat, and a spectacled spider
Silly surprises like floating cats, popcorn-filled cottages, and polka-dot fur
No real scares, just cosy, spooky-sweet fun
About 5 minutes to read each time through (about 12 pages per path)
Why choose-your-own stories help young readers
Stories with choices give children a say in what happens, which keeps them listening and talking. Making a pick and seeing the result builds early decision-making and prediction skills. Because the story is meant to be read together, it also gives you natural moments to ask questions, point out feelings, and build vocabulary.
Talk about it together
Pause during the story to ask:
How do you think the little witch feels right now? (Nervous? Curious? Proud?)
Why did you pick that ingredient? What do you think will happen?
When something didn't go to plan, what did she do next?
Which ending would you like to find next?
Frequently asked questions
What age is this story for?
It's written for children aged 5-7, but younger children enjoy it as a read-aloud and older ones can read it themselves.
Is it scary?
No. It's a friendly Halloween story with a gentle witch, a cat, and kind characters. Nothing frightening happens in any ending.
How many endings are there?
Four. Your child's choices at the two decision points lead to a different spell and a different ending each time.
How long does it take to read?
Each path takes about 5 minutes, so it fits easily before bed or in a quiet moment.
Can we read it more than once?
Yes! Reading it again and making different choices is the best part. Try to find all four endings.
Ready for more? Try another choose-your-own story for kids.